Erya Diann, acrobat of Rakdos

NE Medium humanoid
Str
14
Dex
22 16, 2, 2, 2
Con
14
Int
10
Wis
10
Cha
16 14, 2
Race
Human
Class
Swashbuckler 1
Mystic Corsair
Magus 8
Eldritch Scion (Destined bloodline)
Staff Magus
Deity
Rakdos, Gorum
Senses
Normal
Speed
30 ft.
Languages
Common

Diana, the Acrobat ©RoBs0n
traits
Magical Knack
Fate's Favored
bonus
Power Attack
Two Weapon Fighting
human
Weapon Focus min.1
swash. 1
Mystic Finesse bonus
level 1
Enforcer min.1
magus 1
Quarterstaff Master bonus
level 3
Weapon Specialization special
magus 3
Concentrate min.3
level 5
Arcane Strike min.1
magus 5
Blooded Arcane Strike min.1
magus 6
Familiar min.3
level 7
Improved Familiar min.7
level 9
Improved Two-Weapon Fighting min.8

63 ranks. Other class skills: Craft, Knowledge (arcana, dungeoneering, local, nobility, planes), Profession.


Your Spell DC is 10 + the spell level + your Charisma modifier.
To make a concentration check, add your caster level + your Charisma modifier.
+1/2/3 circumstance when using Spell Combat, by taking the same as penalty on attack rolls.
Reroll with +4 after rolling, before outcome, 1/day.
To affect foes with spell resistance, make a caster level check ≥SR.

Spell Combat

During full attack, take -2 penalty and cast a standard-action spell.

Spellstrike

Deliver spells with a free weapon attack.

Level 0

Level 1 5/day

Level 2 5/day

Level 3 3/day


  • 6 Init 6 dex
  • 97 HP 1 swashbuckler: 10 class, 2 con; 8 magus: 8 class, 2 con; 8 fc; -3 rolled
  • 29 AC touch 20, flat-footed 23 10, 6 dex, 7 armor, 2 shield, 1 deflection, 3 luck
    Shield bonus increases if your quarterstaff's bonus increases.
  • 13 Fort 2 con, 6 class, 2 resistance, 3 luck
  • 15 Ref 6 dex, 4 class, 2 resistance, 3 luck
  • 11 Will 0 wis, 6 class, 2 resistance, 3 luck
  • 13 CMB; 26 CMD 7 bab, 2 str, 6 dex, 1 deflection

Quarterstaff (2-handed) 20Γ—2 B

PA -2/+6
+16/11 vs AC 7 bab, 6 dex, 2 enh, 1 w.focus
1d6+9 3 str½, 2 enh, 2 w.spec, 2
+1d6+9 dmg ❄️ nonlethal + fatigued + demoralize as a free action: shaken for 1 round/dmg.
When you hit a shaken foe, it becomes sickened for 1 round.
When you kill, gain 5 temp HP they last 10 minutes.

Destined Strike (Ex) 3/day

As a safe free action, gain +4 insight on your next attack.

Certain Strike (Su) 1/mystic focus

Reroll an attack roll after rolling, before outcome.

Eldritch Pool 7/day

Mystic Focus
For 1 arcane, as a safe swift action, enter mystic focus for 2 rounds.
Arcane Pool Weapon
For 1 arcane, as a safe swift action, grant your weapon a +2 enhancement for 1 minute. Can be used to add any element (+1).

Panache 3 Panache

Opportune Parry and Riposte
For 1 panache, as an attack of opportunity when attacked in melee, make an attack roll.
If your roll is higher, negate the attack, and use an immediate action to attack back.
-2 penalty for Large/Huge/Gargantuan/Colossal
Derring-do
For 1 panache, add 1d6 (exploding) to certain skills πŸ’‘.
Dodging Panache
For 1 panache, as a immediate action when attacked in melee, move 5 ft and gain 3 dodge AC.

Gain 1 panache when you confirm a crit, or kill.
(Except unaware, helpless, or low-level creatures)

Arcane Strike

As a safe swift action, add 2 damage to your weapons. Always on during Mystic Focus.



Guide used: this reddit thread.

TBD: Backstory and personality (talk with Γ‰li), spend leftover money on scrolls and wands.

Qualities
Bold and galant
Fault
Foul Brand
Eyes
Brown
Hair
Brown
Age
27
Weight
148 lbs
Height
5' 8''
βœ–

Erya – Art by RoBs0n

Diana, the Acrobat ©RoBs0n