Bram Garnetspark, the enduring

N Medium humanoid
Str
10
Dex
16 14, 2
Con
24 17, 2, 1, 2, 2
Int
10
Wis
18 14, 2, 2
Cha
10 12, -2
Race
Dwarf
Fey Thoughts
Iron Citizen
Stonesinger
Class
Kineticist 6
Earth element
Kinetic Knight
Deity
Torag
Senses
Darkvision 60ft.
Speed
20 ft.
Climb 20 ft.
Languages
Common, Dwarven

Dwarf in Metal Armor ©Larian Studios
traits
Cautious Warrior
Glory of Old
bonus
Improved Unarmed Strike
Weapon Finesse
level 1
Dodge + Mobility min.1
kin. 1
Basic Geokinesis bonus
Earth Blast bonus
Kinetic Blade bonus
Pushing Infusion min.1
kin. 2
Elemental Whispers > Alertness min.2
level 3
Crane Style min.3
kin. 3
Blade Rush bonus
kin. 4
Flesh of Stone min.4
Earth Climb min.4
level 5
Steel Soul min.1
kin. 5
Kinetic Whip bonus
Entangling Infusion min.4
kin. 6
Greater Elemental Whispers min.6

24 ranks. Other class skills: Craft, Intimidate, Knowledge (dungeoneering), Perform, Profession.


  • 3 Init 3 dex
  • 75 HP 6 kineticist: 8 class, 7 con; 6 FC; -3 rolled; -18 burn
  • 26 AC touch 15, flat-footed 22 10, 3 dex, 8 armor, 3 shield, 1 dodge, 1 deflection
    +2 dodge vs AoO from moving
    +4 dodge vs giants
  • 13 Fort 7 con, 5 class, 1 resistance
  • 9 Ref 3 dex, 5 class, 1 resistance
  • 7 Will 4 wis, 2 class, 1 resistance
  • +5 racial vs poison, spells, and Sp
  • 7 CMB; 19 CMD 4 bab, 0 str, 3 dex, 1 dodge, 1 deflection

Earth Blade 20×2 BPS

Defensively -2/+5
+10 vs AC 4 bab, 3 dex, 2 burn, 1 competence
4d6+12 7 con, 4 class, 1 competence
Deals full damage to swarms
Sp, counts as a 4nd-level spell

Elemental Overflow

When you have ≥3 burn, gain +2 Dex, +2 Con, and a (5%×burn) chance to ignore critical/precision.

Resolve (Ex) 2/day

Flesh of Stone

You have DR (3+X)/adamantine. Becomes DR/- when taking burn.

Internal Buffer (Su) +1 burn

Burn 9/day

6 nonlethal per burn
2 burn per round max
  • For 1 burn, attune a shield: you can Gather Power with it.
  • For 0 burn, use your Kinetic Blast in melee.
  • For 2 burn, rush 30ft safe and attack. +2 to hit, -2 AC.
  • For 2 burn, Kinetic Blade lasts 1 round and has 10ft-reach. It also gains disarm, performance, trip.
  • For 1 burn, add a bull rush to a blast at +12, max 5ft.
  • For 2 burn, target is entangled for 1 minute Ref DC 21 negates. Repeat targets are rooted to the ground.
  • Always, reduce burn by 1 for infusions only.
  • As a safe move action, reduce burn by 1.
  • As a safe full-round action, reduce burn by 2 in next round.

Burn Strategy: This sheet assumes you start your day with 3 burn: attuning your shield + putting 2 burn into Flesh of Stone.
Always refill your Internal Buffer with the previous day's last burn; if you can't, do it in the morning and put only 1 burn into Flesh of Stone.



🏷️ "La tradition dicte que..."

Bram est récemment rentré à Caxton, appelé par Salomon. Son rang, ses exploits et ses capacités le rendent uniquement apte à remplacer Dotok Jaderune à la tête de Caxton, et il serait anti-diabolisme. Il s'est vite joint à la guilde de la Lance Étincellante 👑 pour devenir un gladiateur, afin qu'on parle de lui et de ses prouesses.

Qualities
Honorable & patient
Fault
Spooked
Eyes
White
Hair
Blonde
Age
139
Weight
178 lbs
Height
4' 1''

Bram – Art from Divinity: Original Sins 2 by Larian Studios

Dwarf in Metal Armor ©Larian Studios