Kuzon Sol, the prismatic

NG Medium humanoid
Str
9
Dex
16
Con
22 17, 2, 1, 2
Int
10
Wis
14
Cha
8
Race
Human
Heart of the Fey
Class
Kineticist 5
TerrakineticistAether
Deity
Desna
Senses
Low-light vision
Speed
30 ft.
Languages
Common, Sylvan

traits
Auspicious Tattoo
Awakened from Stasis
Deft Dodger
Outlander (Exile)
bonus
Additional Traits
Point-Blank Shot
human
Dodge + Mobility min.1
level 1
Precise Shot min.1
kin. 1
Basic Telekinesis bonus
Telekinetic Blast bonus
Pushing Infusion min.1
kin. 2
Force Ward min.2
Telekinetic Finesse min.2
level 3
Weapon Focus (Kinetic Blast) min.2
kin. 3
Extended Range min.1
kin. 4
Telekinetic Haul min.4
level 5
Iron Will min.1
kin. 5
Bowling Infusion min.4

30 ranks. Other class skills: Craft, Intimidate.


  • 6 Init 3 dex, 2 trait, 1 competence
  • 68 HP 5 kineticist: 8 class, 6 con; 5 FC; -2 rolled; -5 burn
  • 22 AC touch 15, flat-footed 18 10, 3 dex, 5 armor, 2 shield, 1 dodge, 1 deflection
    +2 dodge vs AoO from moving
  • 11 Fort 6 con, 4 class, 1 resistance
  • 10 Ref 3 dex, 4 class, 1 racial, 1 trait, 1 resistance
  • 8 Will 2 wis, 1 class, 1 racial, 1 trait, 2 feat, 1 resistance
  • 2 CMB; 17 CMD 3 bab, -1 str, 3 dex, 1 dodge, 1 deflection

Telekinetic Blast 20×2 30ft BPS

PBS +1/+1 within 30ft
+8 vs AC 3 bab, 3 dex, 1 w.focus, 1 burn
3d6+11 6 con, 3 class, 2 burn
Deals full damage to swarms
Sp, counts as a 2nd-level spell

Force Ward

You have 5+X temp HP. Regen 1+ per minute, and 5 when taking burn.

Burn 9/day

5 nonlethal per burn
1 burn per round max
  • For 1 burn, add a bull rush to a blast at +11, max 5ft.
  • For 1 burn, add a trip to a blast at +11.
  • For 1 burn, increase range to 120ft.
  • For 1 burn, empower your blast.
  • Always, reduce burn by 1 for infusions only.
  • As a safe move action, reduce burn by 1.
  • As a safe full-round action, reduce burn by 2 in next round.


Guides used: Mastering the Elements ©N.Jolly, Kineticist Guide ©Unknown.

Kuzon (pronounced "Koo-zan", formerly Kjan) is a very young human, who spent a century dormant after being abducted by a fey.

He was born in St-Élie, and his parents noticed his magical abilities. He was placed under the tutelage of a local sorcerer, a kind soul with a forest-based bloodline. Because of this man and his good reputation, his talent was not seen as a liability or a danger.

He doesn't have much life experience (outside limited herbalism knowledge). Alone in a new world, with no family left, he clings to the guild as his new anchor. He is really insecure, often scared, and remains very weak for his age.

Qualities
Generous and modest
Drawback
Self-doubting
Eyes
White
Hair
White
Age
131 (117 in stasis, so he's really 14)
Weight
170 lbs
Height
5' 11''