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Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
4 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, history, nature, nobility, planes, religion),
Sense Motive ,
Spellcraft .
6
Init
2 dex, 4 feat
12
HP
1 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 1 fc
17
AC touch 12, flat-footed 15
10, 2 dex, 5 armor
4
Fort
2 con, 2 class
3
Ref
2 dex, 0 class, 1 racial
6
Will
3 wis, 2 class, 1 racial
4
CMB ; 16 CMD
0 bab, 4 str, 2 dex
Fauchard 18×2 S
+4 vs AC 0 bab, 4 str
1d10+6 6 str½
5
Init
1 dex, 4 feat
12
HP
1 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 1 fc
15
AC touch 10, flat-footed 14
10, 1 dex, 5 armor, -1 size
4
Fort
2 con, 2 class
2
Ref
1 dex, 0 class, 1 racial
6
Will
3 wis, 2 class, 1 racial
6
CMB ; 17 CMD
0 bab, 5 str, 1 dex, 1 size
Fauchard 18×2 S
+4 vs AC 0 bab, 5 str, -1 size
2d8+7 7 str½
Aura (Ex) Faint LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
1d6 positive energy, 30ft radius, Will DC 8 halves.
Fauchard , cold-iron
exotic two-handed, 1d10, 18x2, S, reach, trip.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Scale Mail
medium, 5 armor, 3 dex, 4 acp, 25% asf
Wooden Holy Symbol & Spell Component Pouch
Mundane items
2 GP
Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
8 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, nature, nobility, planes, religion),
Linguistics ,
Spellcraft .
6
Init
2 dex, 4 feat
20
HP
2 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 1 fc
18
AC touch 12, flat-footed 16
10, 2 dex, 6 armor
5
Fort
2 con, 3 class
3
Ref
2 dex, 0 class, 1 racial
7
Will
3 wis, 3 class, 1 racial
5
CMB ; 17 CMD
1 bab, 4 str, 2 dex
Fauchard 18×2 S
+6 vs AC 1 bab, 4 str, 1 mwk
1d10+6 6 str½
5
Init
1 dex, 4 feat
20
HP
2 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 1 fc
16
AC touch 10, flat-footed 15
10, 1 dex, 6 armor, -1 size
5
Fort
2 con, 3 class
2
Ref
1 dex, 0 class, 1 racial
7
Will
3 wis, 3 class, 1 racial
7
CMB ; 18 CMD
1 bab, 5 str, 1 dex, 1 size
Fauchard 18×2 S
+6 vs AC 1 bab, 5 str, 1 mwk, -1 size
2d8+7 7 str½
Aura (Ex) Moderate LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
1d6 positive energy, 30ft radius, Will DC 9 halves.
Fauchard , cold-iron masterwork
exotic two-handed, 1d10, 18x2, S, reach, trip.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Breastplate , masterwork
medium, 6 armor, 3 dex, 4 acp, 25% asf
Healer's kit, remains 10
Wooden Holy Symbol & Spell Component Pouch
Mundane items
2 GP
Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
level 3
Power Attack
min.2
12 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, nature, nobility, planes, religion).
6
Init
2 dex, 4 feat
29
HP
3 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 2 fc
19
AC touch 12, flat-footed 17
10, 2 dex, 7 armor
6
Fort
2 con, 3 class, 1 resistance
5
Ref
2 dex, 1 class, 1 resistance , 1 racial
8
Will
3 wis, 3 class, 1 resistance , 1 racial
6
CMB ; 18 CMD
2 bab, 4 str, 2 dex
Fauchard 18×2 S
PA -1+3
+7 vs AC 2 bab, 4 str, 1 mwk
1d10+6 6 str½
5
Init
1 dex, 4 feat
29
HP
3 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 2 fc
17
AC touch 10, flat-footed 16
10, 1 dex, 7 armor, -1 size
6
Fort
2 con, 3 class, 1 resistance
4
Ref
1 dex, 1 class, 1 resistance , 1 racial
8
Will
3 wis, 3 class, 1 resistance , 1 racial
8
CMB ; 19 CMD
2 bab, 5 str, 1 dex, 1 size
Fauchard 18×2 S
PA -1+3
+7 vs AC 2 bab, 5 str, 1 mwk, -1 size
2d8+7 7 str½
Aura (Ex) Moderate LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
2d6 positive energy, 30ft radius, Will DC 9 halves.
Fauchard , cold-iron masterwork
exotic two-handed, 1d10, 18x2, S, reach, trip.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Breastplate +1
medium, 6 armor, 3 dex, 4 acp, 25% asf
Healer's kit, remains 10
Wooden Holy Symbol & Spell Component Pouch
Mundane items
2 GP
Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
level 3
Power Attack
min.2
16 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, nature, nobility, planes).
6
Init
2 dex, 4 feat
37
HP
4 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 2 fc
20
AC touch 13, flat-footed 18
10, 2 dex, 7 armor, 1 deflection
7
Fort
2 con, 4 class, 1 resistance
5
Ref
2 dex, 1 class, 1 resistance , 1 racial
9
Will
3 wis, 4 class, 1 resistance , 1 racial
8
CMB ; 21 CMD
3 bab, 5 str, 2 dex, 1 deflection
Fauchard 18×2 S
PA -1+3
+9 vs AC 3 bab, 5 str, 1 mwk
1d10+7 7 str½
5
Init
1 dex, 4 feat
37
HP
4 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 2 fc
18
AC touch 11, flat-footed 17
10, 1 dex, 7 armor, -1 size, 1 deflection
7
Fort
2 con, 4 class, 1 resistance
4
Ref
1 dex, 1 class, 1 resistance , 1 racial
9
Will
3 wis, 4 class, 1 resistance , 1 racial
10
CMB ; 22 CMD
3 bab, 6 str, 1 dex, 1 size, 1 deflection
Fauchard 18×2 S
PA -1+3
+9 vs AC 3 bab, 6 str, 1 mwk, -1 size
2d8+9 9 str½
Aura (Ex) Moderate LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
2d6 positive energy, 30ft radius, Will DC 10 halves.
Fauchard , cold-iron masterwork
exotic two-handed, 1d10, 18x2, S, reach, trip.
Spiked Gauntlet , silver
simple light, 1d4, 20x2, P, attached.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Breastplate +1
medium, 6 armor, 3 dex, 4 acp, 25% asf
Healer's kit, remains 10
Iron Holy Symbol & Spell Component Pouch
Mundane items
23 GP
Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
level 3
Power Attack
min.2
level 5
Sacred Summons
min.1
20 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, nature, nobility).
7
Init
2 dex, 4 feat , 1 competence
46
HP
5 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 3 fc
20
AC touch 13, flat-footed 18
10, 2 dex, 7 armor, 1 deflection
7
Fort
2 con, 4 class, 1 resistance
5
Ref
2 dex, 1 class, 1 resistance , 1 racial
9
Will
3 wis, 4 class, 1 resistance , 1 racial
9
CMB ; 21 CMD
3 bab, 6 str, 2 dex, 1 deflection
Fauchard 18×2 S
PA -1+3
+10 vs AC 3 bab, 6 str, 1 mwk
1d10+9 9 str½
6
Init
1 dex, 4 feat , 1 competence
46
HP
5 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 3 fc
18
AC touch 11, flat-footed 17
10, 1 dex, 7 armor, -1 size, 1 deflection
7
Fort
2 con, 4 class, 1 resistance
4
Ref
1 dex, 1 class, 1 resistance , 1 racial
9
Will
3 wis, 4 class, 1 resistance , 1 racial
10
CMB ; 22 CMD
3 bab, 7 str, 1 dex, 1 size, 1 deflection
Fauchard 18×2 S
PA -1+3
+10 vs AC 3 bab, 7 str, 1 mwk, -1 size
2d8+10 10 str½
Aura (Ex) Strong LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
3d6 positive energy, 30ft radius, Will DC 10 halves.
Fauchard , cold-iron masterwork
exotic two-handed, 1d10, 18x2, S, reach, trip.
Spiked Gauntlet , silver
simple light, 1d4, 20x2, P, attached.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Breastplate +1
medium, 6 armor, 3 dex, 4 acp, 25% asf
Healer's kit, remains 10
Iron Holy Symbol & Spell Component Pouch
Mundane items
23 GP
Phineas "Finn" Alastor Armstrong, gentle giant
LG Medium humanoid
traits
EWP (Fauchard)
Finding your Kin
human
Combat Reflexes
min.1
level 1
Improved Initiative
min.1
level 3
Power Attack
min.2
level 5
Sacred Summons
min.1
24 ranks .
Other class skills:
Appraise ,
Craft ,
Diplomacy ,
Knowledge (arcana, nature, nobility).
7
Init
2 dex, 4 feat , 1 competence
55
HP
6 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 4 fc
21
AC touch 13, flat-footed 19
10, 2 dex, 7 armor, 1 deflection , 1 natural
9
Fort
2 con, 5 class, 2 resistance
7
Ref
2 dex, 2 class, 2 resistance , 1 racial
11
Will
3 wis, 5 class, 2 resistance , 1 racial
10
CMB ; 22 CMD
4 bab, 6 str, 2 dex, 1 deflection
Fauchard 18×2 S
PA -2+6
+11 vs AC 4 bab, 6 str, 1 mwk
1d10+9 9 str½
6
Init
1 dex, 4 feat , 1 competence
55
HP
6 cleric: 5 class, 2 con, 1 trait ; 3 first-level bonus; 4 fc
19
AC touch 11, flat-footed 18
10, 1 dex, 7 armor, -1 size, 1 deflection , 1 natural
9
Fort
2 con, 5 class, 2 resistance
6
Ref
1 dex, 2 class, 2 resistance , 1 racial
11
Will
3 wis, 5 class, 2 resistance , 1 racial
11
CMB ; 22 CMD
4 bab, 7 str, 1 dex, 1 size, 1 deflection
Fauchard 18×2 S
PA -2+6
+11 vs AC 4 bab, 7 str, 1 mwk, -1 size
2d8+10 10 str½
Aura (Ex) Strong LG
Seize the Initiative (Su) 6/day
An ally can roll initiative twice and take the best result.
Enlarge (Su)6/day
As a safe swift action , for 1 round,
enlarge yourself.
Bramble Armor (Su) 6/day
As a safe free action , for 1 round,
any foe that hits you with a melee natural/non-reach weapon takes 1d6+3 dmg P .
Channel Energy (Su) 1/day
As a safe standard action ,
you choose undead or living.
3d6 positive energy, 30ft radius, Will DC 11 halves.
Fauchard , cold-iron masterwork
exotic two-handed, 1d10, 18x2, S, reach, trip.
Spiked Gauntlet , silver
simple light, 1d4, 20x2, P, attached.
Light Crossbow
simple ranged, 1d8, 19x2, P, 80ft.
20 bolts, cold-iron
Breastplate +1
medium, 6 armor, 3 dex, 4 acp, 25% asf
Healer's kit, remains 10
Iron Holy Symbol & Spell Component Pouch
Mundane items
23 GP
✖