Teodros of Mekonen-Shu, mutagenic rager

CN Medium outsider (native)
Str
18 16, 2
Dex
14
Con
14
Int
14
Wis
10 8, 2
Cha
10 12, -2
Race
Tiefling, Oni-Spawn
Prehensile Tail
Scaled Skin
Class
Barbarian 2
Drunken Brute
Alchemist 1
Vivisectionist
Deity
Caiden Caylean
Senses
Darkvision 60ft.
Speed
20 ft.
Languages
Common, Infernal, Osiriani, Ancient Azlanti

traits
Fortified Drinker
Prolong Magic
level 1
Power Attack min.1
barbarian 2
Good for What Ails You min.2
level 3
Accomplished Sneak Attacker min.3
alch. 1
Brew Potions bonus
Throw Anything bonus
barbarian 4
Reckless Abandon min.2
level 5
Weapon Focus min.1
barbarian 6
Greatsword Battler min.1
level 7
Vital Strike min.7

18 ranks. Other class skills: Fly, Handle Animal, Profession, Ride, Sleight of Hands.


Your Extract DC is 10 + the spell level + your Intelligence modifier.
To affect foes with spell resistance, make a caster level check ≥SR.

Tiefling Magic (Sp) CL 3rd

alter self 1/day, extended.

Alchemist Extracts CL 1st

Level 1 2/day


  • 2 Init 2 dex
  • 40 HP 2 barb: 12 class, 2 con; 1 alchemist: 8 class, 2 con; 2 FC
    Resist 5 fire
  • 20 AC touch 12, flat-footed 10, 2 dex, 7 armor, 1 natural
  • 8 Fort 2 con, 5 class, 1 resistance
  • 5 Ref 2 dex, 2 class, 1 resistance
  • 1 Will 0 wis, 0 class, 1 resistance
    +2 trait vs mind-affecting if you drank in the last hour
  • 6 CMB; 18 CMD 2 bab, 4 str, 2 dex

Greatsword 19×2 S

+7 vs AC 2 bab, 4 str, 1 mwk
2d6+6 6 str½

Sneak Attack 2d6

Prehensile Tail

As a safe swift action, retrieve a small stowed object.

  • 2 Init 2 dex
  • 46 HP 2 barb: 12 class, 4 con; 1 alchemist: 8 class, 4 con; 2 FC
    Resist 5 fire
  • 18 AC touch 10, flat-footed 10, 2 dex, 7 armor, -2 rage, 1 natural
  • 10 Fort 4 con, 5 class, 1 resistance
  • 5 Ref 2 dex, 2 class, 1 resistance
  • 3 Will 0 wis, 0 class, 1 resistance, 2 morale
    +2 trait vs mind-affecting if you drank in the last hour
  • 8 CMB; 18 CMD 2 bab, 6 str, 2 dex, -2 rage

Greatsword 19×2 S

+9 vs AC 2 bab, 6 str, 1 mwk
2d6+9 9 str½

Rage 8 rounds/day

Start/end as a safe free action, fatigued & nauseated when it ends.

Raging Drunk

While raging, drink potions/alcool as a safe move action. Alcool gives you an extra round of rage, plus a save against poisons or conditions.

  • 2 Init 2 dex
  • 46 HP 2 barb: 12 class, 4 con; 1 alchemist: 8 class, 4 con; 2 FC
    Resist 5 fire
  • 19 AC touch 10, flat-footed 10, 2 dex, 7 armor, -2 rage, 2 natural
  • 10 Fort 4 con, 5 class, 1 resistance
  • 5 Ref 2 dex, 2 class, 1 resistance
  • 3 Will 0 wis, 0 class, 1 resistance, 2 morale
    +2 trait vs mind-affecting if you drank in the last hour
  • 10 CMB; 20 CMD 2 bab, 8 str, 2 dex, -2 rage

Greatsword 19×2 S

+11 vs AC 2 bab, 8 str, 1 mwk
2d6+12 12 str½

Rage + Mutagen

Last 10 min, +4 str, -2 int.



Qualities
Proud and curious
Fault
Drunk
Eyes
Black
Hair
Brown-Grey
Age
41
Weight
214 lbs
Height
6' 2''