Francis Goodhope, slayer of blue wyrm

LG Medium humanoid
Str
14
Dex
22 17, 2, 1, 2
Con
12
Int
10
Wis
10
Cha
14
Race
Human
Imposter-Wary
Class
Paladin 5
Divine Hunter
Deity
Shelyn
Senses
Normal
Speed
30 ft.
Languages
Common

Male Archer ©Conquer Online
traits
Indomitable Faith
Reactionary
human
Point-blank Shot min.1
paladin
Precise Shot bonus
level 1
Rapid Shot min.1
level 3
Deadly Aim min.1
level 5
Weapon Focus min.1
level 7
Manyshot min.6
level 9
Hammer the Gap min.6
level 11
Divine Interference min.11
level 13
Improved Precise Shot min.11

15 ranks. Other class skills: Craft, Profession.


Your Spell DC is 10 + the spell level + your Charisma modifier.
To make a concentration check, add your caster level + your Charisma modifier.
To affect foes with spell resistance, make a caster level check ≥SR.

Caster Level 2nd

detect evil (Sp) At-will

Level 1 2/day

Scrolls & Potions


  • 8 Init 6 dex, 2 trait
  • 55 HP 5 paladin: 10 class, 1 con
    Resist 5 electricity
  • 21 AC touch 16, flat-footed 15 10, 6 dex, 5 armor
    +2 deflection vs target
  • 8 Fort 1 con, 4 class, 2 cha, 1 resistance
  • 10 Ref 6 dex, 1 class, 2 cha, 1 resistance
  • 8 Will 0 wis, 4 class, 1 trait, 2 cha, 1 resistance
  • Immune disease, fear.
  • +2 racial vs illusion.
  • You get to disbelieve as soon as you see an illusion[figment], without needing to interact. If you fail, you get +4 competence on subsequent saves.
  • 7 CMB; 23 CMD 5 bab, 2 str, 6 dex

Longbow 20×3 110ft P

+13 vs AC 5 bab, 6 dex, 1 enh, 1 w.focus
+2 vs target
1d8+3 2 str, 1 enh
+5 vs target
+5 if target is Outsider, Dragon, Undead
Ignore DR
Against this foe, allies in 10ft gain Precise Shot for 1 round.

Aura (Ex) Strong Good

Smite Evil (Su) 2/day

As a safe swift action, choose a target.

Lay on Hands (Su) 4/day

As a safe standard action (swift action on yourself),
heal 2d6 & cure Sickened, or touch attack to harm undead.

Channel Energy (Su) costs 2 LoH

As a safe standard action, you choose undead or living.
3d6 positive energy, 30ft radius, Will DC 14 halves.

Divine Bond (Sp) 1/day

As an unsafe standard action, summon bright light into a weapon.
It gets +1 enhancement for 5 minutes.
The bonus can give distance, flaming, merciful, or seeking instead.



Made to fight Adult Blue Dragons CR 13.

Posted on this thread!

I considered giving him Clustered Shots to ignore DR, but (a) Blue Dragons only have DR/magic, which my weapon ignores, (b) Smite Evil ignores DR, (c) Divine Bond can bump my weapon's enhancement bonus in a pinch.
I considered giving him Big Game Hunter at level 13 since dragons are Large, but I figure a Blue Dragon is likely to have magic cover/concealment.

Qualities
Patient and calm
Drawback
Haunting Regret
Eyes
Blue
Hair
Black
Age
26
Weight
171 lbs
Height
6' 1''

Francis – Art by Conquer Online

Male Archer ©Conquer Online