+14 vs AC 5 bab, 6 dex, 1 mwk, 1 w.focus, 1 w.training
1d6+146 dex, 2 w.spec, 1 w.training, 5 precision
Dagger 17x2PS
+12 vs AC 5 bab, 6 dex, 1 w.training
1d4+6 0 str, 1 w.training, 5 precision
Longbow 20×3110ftP
+11 vs AC 5 bab, 6 dex
1d8 0 str
Charmed Life (Ex) 3/day
As a safe immediate action before making a saving throw, add +3.
Swashbuckler's Flair (Blue Scarf) 1/day
Plume of Panache 1/day
Panache 4 Panache
Opportune Parry and Riposte
For 1 panache, as an attack of opportunity
when attacked in melee, make an attack roll.
If your roll is higher, negate the attack, and use an immediate action to attack back.
-2 penalty for Large/Huge/Gargantuan/Colossal
Derring-do
For 1 panache, add 1d6 (exploding) to Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim.
Dodging Panache
For 1 panache, as a immediate action
when attacked in melee, move 5 ft and gain 3 dodge AC.
Kip-up
For 1 panache, as a safe swift action,
get up from prone.
Precise Strike
For 1 panache, as an swift action,
double your precision bonus on one attack.
Swordmaster's Flair (Blue Scarf)
For 1 panache, as a swift action,
increase reach by 5 ft for 1 minute.