Bofa Tarako, the pale dragon

Agility
1
Strength
1
Finesse
0
Instinct
2
Presence
-1
Knowledge
0
Class
Druid 1
Warden of Renewal
Ancestry
Drakona
Community
Seaborne
Experiences
Serenity +2
Traveler +2
Domain Cards
Gifted Tracker L1 Sage Ability, R0
Vicious Entangle L1 Sage Spell, R1

Candle in the Dark ©jeffp210

Elemental Breath Very Close

Can target a group of foes.
+2 Ins
1d8 Mag

Vicious Entangle Far

+2 Ins
1d8+1 Mag
For 1 Hope: temporarily restrain another foe, very close to the first.

Stress ○ ○ ○ ○ ○ ○

Scales
For 1, when taking Severe damage, mark 1 fewer HP.
Beastform
For 1, transform into an animal. While transformed, you can't use weapons or cast spells, including your Breath.

Hope ○ ○ ○ ○ ○ ○

Evolution
For 3, beastform. Don't pay stress. Add +1 to a trait.
Regeneration
For 3, touch a creature to heal 1d4 HP.
Gifted Tracker
For 1, while tracking, gain information. When you encounter a foe you tracked, gain +1 Evasion against them.
Help an Ally
For 1, add 1d6 to an ally's roll.
Use an Experience
For 1, add the bonus from one experience to your roll. You may pay again to use multiple experiences.

Know the Tide

When you roll with Fear, gain a Tide token max 1. Before you make an action roll, you can spend n Tide tokens to add +n to the roll. At the end of each session, clear all unspent tokens.

Clarity of Nature 1/day

Rest for a few minutes: your allies clear a shared total of 2 Stress.

Wildtouch

You can perform harmless, subtle effects that involve nature.

Beastform Options

Pack Predator Hyena, Wolf Evasion +1 Strength +2 Melee Strength d8+2 phy Adv: attack, sprint, track
Hobbling Strike: When you hit, for 1 Stress: the foe is temporarily vulnerable.
Pack Hunting: When you hit the same foe as the ally who acted immediately before, add 1d8 dmg.
Mighty Strider Camel, Horse Evasion +2 Agility +1 Melee Agility d8+1 phy Adv: leap, navigate, sprint
Carrier: You can carry up to two willing allies with you when you move.
Trample: For 1 Stress: move up to Close range in a straight line. Attack all adjacent foes. On hit, the foe takes 1d8+1 dmg phy and is is temporarily vulnerable.
Agile Scout Fox, Mouse Evasion +2 Agility +1 Melee Agility d4 phy Adv: deceive, locate, sneak
Agile: Your movement is silent. For 1 Hope, move up to Far range without rolling.
Fragile: When you take Major or greater damage, you drop out of Beastform.
Aquatic Scout Fish, Octopus Evasion +2 Agility +1 Melee Agility d4 phy Adv: navigate, sneak, swim
Aquatic: You can breathe and move naturally underwater.
Fragile: When you take Major or greater damage, you drop out of Beastform.
Household Friend Cat, Dog Evasion +2 Instinct +1 Melee Instinct d6 phy Adv: climb, locate, protect
Companion: When you Help an Ally, you can roll a d8 as your advantage die.
Fragile: When you take Major or greater damage, you drop out of Beastform.
Nimble Grazer Deer, Goat Evasion +3 Agility +1 Melee Agility d6 phy Adv: leap, sneak, sprint
Elusive Prey: When an attack roll against you would succeed, for 1 Stress, add 1d4 to your Evasion.
Fragile: When you take Major or greater damage, you drop out of Beastform.

Background Questions

Connections

Bofa – Art by jeffp210

Candle in the Dark ©jeffp210