Wilson Dragonmire, exiled wildmage

NG Medium Humanoid
Str
10
Dex
16 A, B, L1
Con
12 L1
Int
12 L1
Wis
10
Cha
18 A, B, C, L1
Ancestry
Human
Versatile Heritage
Background
Hermean Expatriate
Class
Sorcerer 4
Imperial Bloodline
Deity
Sarenrae
Senses
Normal
Speed
25 ft.
Languages
Common, Atlantean, Giant

Pirate ©vvHoHvv
heritage
Canny Acumen (Perception)
human 1
NA > Familiar
sorcerer 2
Enhanced Familiar
archetype 2
Wellspring Mage Dedication
general 3
Shield Block
sorcerer 4
Arcane Evolution
archetype 4
Wellspring Control
background
Skill Training
skill 2
Recognize Spell
skill 4
Glad-Hand
Familiar
Cantrip Connection
Familiar Focus
Restorative Familiar
Tattoo Transformation

Recognize Spell

Raise Shield (Shield Block)

Blood Magic

When you cast a spell from your bloodline, gain +1 status to skill checks for 1 round.

Ancestral Memories 1 FP

As an action, become trained in any skill for 1 minute.


Spontaneous Arcane Spells

10 Attack; 20 DC 10, 4 cha, 2 prf, 4 lvl

Electric Arc 30ft

DC 20 Basic Reflex save arcane spell dc
Targets up to 2 foes.
2d4+4 4 cha

Level 0

Level 1 3/day

Level 2 3/day



Recently freed of a Cyclop's mind control, this exiled traveler wants nothing more than to get away from this island.

He knows very little about magic, having no power before his imprisonment. Not knowing about these probably saved his life, for he would have been made to do much more dangerous tasks with them if it had been known. Regardless, he now tries to control it as best as he can.

Quality
Selfless and calming
Drawback
Exhausted
Age
33
Weight
145 lbs
Height
5' 3''

Wilson – Art by vvHoHvv

Pirate ©vvHoHvv