Two nearby squadmates Stride towards a foe, then Strike.
Foes hit become frightened 1 or 2.
Will DC 27 negates, with penalty for being targeted twice, hit twice, and/or crit.
A squadmate Strides towards a nearby 2nd squadmate.
If they are adjacent, the 2nd squadmate triggers no reaction from spells or ranged attacks for 1 round².
A nearby squadmate Trips a foe.
On hit, a 2nd nearby squadmate casts a spell on that foe.
Unless it's a cantrip, the 2nd squadmate becomes slowed 1 and doesn't regain a reaction next turn.