Graham O'moris, exalted blade of Abadar

LG Medium humanoid
Str
22 17, 2, 1, 2
Dex
14
Con
12
Int
10
Wis
14
Cha
10
Race
Human
Class
Inquisitor 6
Sanctified Slayer
Persistence Inquisition
Deity
Abadar
Senses
Normal
Speed
20 ft.
Languages
Common

traits
Exotic Weapon Proficiency
Adopted: Helpful
human
Combat Reflexes min.1
level 1
Bodyguard min.1
inqu. 1
Step Up bonus
level 3
Power Attack min.2
inqu. 3
Precise Strike min.2
level 5
Weapon Focus min.2
inqu. 6
Outflank min.6

42 ranks. Other class skills: Craft, Disguise, Profession.


Your Spell DC is 10 + the spell level + your Wisdom modifier.
To make a concentration check, add your caster level + your Wisdom modifier.
To affect foes with spell resistance, make a caster level check ≥SR.

Detect Alignment (Sp)

Discern Lies (Sp) 6/day

Level 0

Level 1 5/day

Level 2 4/day


  • 4 Init 2 dex, 2 wis
  • 60 HP 6 inquisitor: 8 class, 1 con; 6 FC
  • 18 AC touch 12, flat-footed 16 10, 2 dex, 6 armor
  • 6 Fort 1 con, 5 class
  • 4 Ref 2 dex, 2 class
  • 7 Will 2 wis, 5 class
  • 10 CMB; 22 CMD 4 bab, 6 str, 2 dex

Greatsword 19×2 S

+12 vs AC 4 bab, 6 str, 1 enh, 1 w.focus
2d6+10 9 str½, 1 enh

Bane 11/day

Sneak Attack 1d6

Studied Target +2

As a safe move action (or immediate action when sneak attack).
Applies to Attack, Damage, Bluff, Knowledge, Perception, Sense Motive, and Survival.

Relentless Footing (Ex) 5/day

As a safe swift action, add 10 feet to your land speed.

Inner Strength (Su) 1/day

As a safe swift action, heal yourself 3d6 and one condition.

Retrain Teamwork Feat 2/day



Graham was born in Varisia from a Cleric father and a Fighter mother.

He was raised with the value of Order, particularly important and missing in the shifting Varisia. However, a halfling sorcerer, ex-adventuring buddy of his parents, was also very present as he was raised, including keeping an eye on him during a year-long crusade in which both parents were called. Thus, Graham has the idea that Good and Order are imperative, but Good should be put before Order if need be.

Nevertheless, Graham decided to become a Paladin. He received Abadar's blessing and set off to be trained, but he could tell that something was not right. His powers grew very slowly, he always had difficulty concentrating on spells, and he sensed that Abadar wanted constant devotion. His god was saying "good, but not quite enough".

He did not even set foot in the training camp. He was rejected outright, because of this conflict. Not wanting to go right back home and admit he failed, he headed to a nearby village to contemplate his options. There, he met Linwood, and he started adventuring.

He still kinda resents being rejected as a Paladin, and will not call himself a Paladin, but he strives to do just as much good as if he really was, while exploring all the potential of not being so bound to a moral code. Abadar seems to be more lenient now, with his somewhat dirtier tactics, perhaps only because he is a very effective agent.

Qualities
Proud and fierce
Fault
Occult Bargain
Eyes
Brown
Hair
Black
Age
30
Weight
217 lbs
Height
6' 3''