When you become grabbed, restrained, engulfed, swallowed, etc, armor spikes strike the foe.
+15 4 str, 4 prf, 7 lvl, 1 item, -2 houserule // 15 item;
2d6+2 dmg P 2× 1 item; add 1d6 dmg P when engulfed or swallowed.
25 DC 10, 4 int, 4 prf, 7 lvl
Place a rune on an adjacent target.
Traced runes last for 1 round⁴.
Place a rune on a target within 30ft.
Etching a rune takes 10 minutes.
Etched runes last indefinitely.
You can have 3 runes etched at a time.
Trigger as many runes as you want within 30ft.
Raise Shield. Then, Trace a Rune on it. It may be a damaging rune; in that case, you may activate it when you Shield Block.
13 Attack; 23 DC 10, 4 int, 2 prf, 7 lvl