When you become grabbed, restrained, engulfed, swallowed, etc, armor spikes strike the foe.
+15 3 str, 4 prf, 9 lvl, 1 item, -2 houserule // 15 item;
2d6+2 dmg P 2× 1 item; add 1d6 dmg P when engulfed or swallowed.
27 DC 10, 4 int, 4 prf, 9 lvl
Place a rune on an adjacent target.
Traced runes last for 1 round⁴.
Place a rune on a target within 30ft.
Etching takes 10 minutes; it lasts indefinitely.
You can have 4 runes etched at a time.
Trigger up to 2 runes within 30ft.
If they are Primal & Divine, an ally within 30ft gains 23 HP.
Raise Shield. Then, Trace a Rune on it. It may be a damaging rune; in that case, you may activate it when you Shield Block.
15 Attack; 25 DC 10, 4 int, 2 prf, 9 lvl